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Blender for graphic designers: a gentle start

The five tools I use for 90% of my brand 3D work.

You don't need to learn all of Blender to make beautiful brand visuals. I use five tools for almost everything.

1. Simple shapes and bevels

Most of the Orbit identity is spheres, cylinders and a generous bevel.

2. Glass and soft materials

One good glass material and one matte clay material go a very long way.

Lighting does 80% of the work. Spend your time there.

3. Three-point lighting

A key, a fill and a rim light. Learn this before anything else.

Ezra Hollis
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Ezra Hollis

Independent product designer and developer in Lisbon. Writes about design, code and freelancing.

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